--- Log opened Thu Feb 28 00:00:08 2008 --- Day changed Thu Feb 28 2008 00:00 -!- MangoFusion [n=jamesu@host86-155-146-205.range86-155.btcentralplus.com] has joined #synfig 00:09 < dooglus> I don't want to speak too soon, but... 00:10 < dooglus> patching a couple - oh, I spoke too soon. never mind :) 00:11 -!- omry [n=omry@bzq-84-108-20-56.cablep.bezeqint.net] has quit [Remote closed the connection] 00:11 * genete installing synfig into W98 :) 00:11 < genete> brb 00:11 -!- genete [n=Genete@84.122.54.112.dyn.user.ono.com] has quit ["Abandonando"] 00:15 -!- omry [n=omry@bzq-84-108-20-56.cablep.bezeqint.net] has joined #synfig 00:22 -!- genete [n=Genete@84.122.54.112.dyn.user.ono.com] has joined #synfig 00:23 < genete> it doesn't work :( 00:23 < genete> it complains that the following DLL is missing: LIBGLIBMM-2-4-1.DLL 00:28 < factor> ok back later 00:29 -!- factor [n=Factor@32.148.124.229] has quit ["mIRGGI meni puis"] 00:42 < genete> Three friends go to a bar to take one beer each. 00:42 < genete> Each beer costs $1 so they decide to put 1 dollar each to pay the beers. 00:43 < genete> After pay, the barman remember that there is an special offer. For each tree beers you take there is 0.5 dollars you get back. 00:43 < genete> As well as 0.5 dollars cents is not divisible by three they decide take 0.1 dollar back and give 0.2 dollars to the barman 00:43 < genete> At the end each one has put 1-0.1 = 0.9 dollars. So 3x0.9=2.7 dollars, plus 0.2 to the barman gives a total of 2.9 dollars. 00:43 < genete> here did the 0.1 dollars go? 00:48 < dooglus> 3 men pay $1 each for beer. the beer costs $2.50 so there's 50c change 00:48 < dooglus> each man pockets 10c and the other 20c goes to the barman? 00:48 < genete> yes 00:49 < dooglus> so each man has spent 90c, totalling $2.70, the bar has $2.50 and the barman has 20c 00:49 < genete> the bar and the barman is the same thing 00:50 < dooglus> the 20c went to the barman as a tip; the $2.50 went into the business? 00:50 < genete> the barman is self employed 00:50 < dooglus> ok 00:51 < dooglus> so 3 men spent $2.70 in a bar. $2.50 for beer, and 20c extra 'just because' makes $2.70 00:52 < genete> yes that's the fake. It is counting the 20c two times 00:53 < genete> so it is not needed to sum 3.0. It should sum 2.70 only 00:54 < dooglus> it's about the same vintage as my triangles :) 00:54 < genete> at first read it is so confusing and most of people wonder where the hell is the 10c? 00:54 < genete> :) 00:54 < dooglus> you know the one about the 3 doors and the game show? 00:54 < genete> no, tell me tell me 00:54 < dooglus> ok 00:54 < dooglus> there's a game show on tv each week 00:55 < dooglus> at the end of the game, the winning contestant gets a chance to win the big prize 00:55 < genete> interesting... 00:55 < dooglus> there are 3 doors. behind one door is the big prize, and behind the other 2 is nothing. 00:56 < dooglus> the host says "pick a door, and then I will open one of the other doors, showing it is empty" 00:56 < dooglus> the host knows where the prize is, so he can always show an empty door. 00:56 < genete> true 00:56 < dooglus> so the contestant picks a door 00:56 < dooglus> then the host opens one of the other 2 doors, shows that its empty 00:56 < dooglus> then asks "do you want to change your mind?" 00:57 < dooglus> should the contestant change her mind? 00:57 < genete> by mind you say door chosen? 00:57 < dooglus> yes 00:57 < dooglus> "do you want to swap to the other door?" 00:58 < dooglus> (not the one I just showed you was empty, of course - the other one you didn't see yet) 00:58 < genete> it is a probability question.... 00:58 < dooglus> yes 00:58 < genete> the initial probability of choose the correct one is 1/3 00:59 < dooglus> right 00:59 < genete> after the host opens the empty one there is a 1/2 of oportunities to fail or win 00:59 < dooglus> it's 50:50 00:59 < genete> but it is a combined probaility 01:00 < genete> becasue if keep the first one it has 1/3 at all 01:00 < genete> but if change it has 1/2 of 1/3 of oportunities? 01:01 < dooglus> that's the question 01:01 < dooglus> does changing improve your chance of winning? 01:01 < dooglus> or does it stay the same? 01:01 < genete> I think it is the same 01:02 < genete> becasue it doesn't matter what you choose there is always an empty one opened 01:02 < dooglus> that's what you're supposed to think :) 01:02 < dooglus> like how you're 'supposed' to say '10 days' for the snail 01:02 < genete> Mmmm 01:03 < dooglus> initially, you have a 1/3 chance of having the winning door 01:03 < genete> let me think 01:03 < genete> dont tell me 01:03 < dooglus> ok 01:04 < genete> he should change 01:04 < genete> at first selection 01:04 < genete> he has 1/3 of possibilities 01:04 < genete> but at second one it has 1/2 that is bigger than 1/3 01:05 < genete> what's the probability that he choose the wrong door two times ? 01:05 < genete> 1/3*1/2 01:06 < dooglus> the car doesn't move 01:06 < genete> no no 01:06 < dooglus> I didn't mention that 01:06 < dooglus> the winning door stays the same throughout 01:06 < dooglus> 9 01:07 < dooglus> (the 'big prize' is a car, and the other 2 doors have goats, it turns out. you don't like goats) 01:07 < genete> what's the probability that he choose the wrong door first time? 01:07 < dooglus> 2/3 01:07 < genete> right 01:07 < genete> so the first time it is 2/3 of loose 01:07 < genete> what's the second one? 01:07 < genete> 1/2 01:07 < dooglus> what's the probability that he chose the wrong door once the host has opened an empty door? 01:08 < genete> that's 1/2 01:08 < dooglus> is it? 01:08 < genete> I think so? 01:08 < dooglus> he either chose a wrong door or the right one 01:08 < dooglus> 1/3 of the time he chose the right one 01:08 < dooglus> 2/3 of the time he didn't 01:08 < genete> right 01:08 < dooglus> the host can't change that 01:09 < genete> true 01:09 < dooglus> if the host opened door other doors and showed they were both empty, that would tell us we had won 01:09 < dooglus> but he only opens one 01:09 < dooglus> he can always do that, and always will 01:09 < genete> yes 01:09 < dooglus> so, him doing that doesn't change our chance of having the right door 01:10 < genete> right 01:10 < dooglus> so we have a 1/3 chance of winning if we don't swap 01:10 < genete> yes 01:10 < dooglus> where's the other 2/3 of the chance? 01:10 < genete> and 2/3 of loose if swap 01:10 < dooglus> of winning 01:11 < genete> concentrated in the other door? 01:11 < dooglus> right 01:11 < genete> cooool 01:11 < genete> so don't swap 01:11 < dooglus> so do :) 01:11 < genete> I know other of doors, what to listen or go to bed? 01:11 < dooglus> we have 33% chance in our first door, and 66% 'elsewhere' 01:12 < dooglus> the host concentrates the 'elsewhere' into a single door for us 01:12 < dooglus> so we should swap to get it, and double our chance of winning 01:12 < dooglus> http://en.wikipedia.org/wiki/Monty_Hall_problem 01:12 < dooglus> it's another old one 01:12 < dooglus> I want to hear your door puzzle 01:12 < genete> you're in a room with only two doors 01:13 < genete> one of the doors leads you to the death 01:13 < genete> the other one to the salvation 01:13 < genete> you don't know which door is each one 01:13 < dooglus> I heard a funny podcast about this one 01:13 < genete> inside the room there are two guardians 01:13 < genete> one for each door 01:14 < dooglus> the guy who was trying to get the answer was asking "can I feel the doors? the one to hell would be a bit warmer, surely" 01:14 < genete> lol 01:14 < dooglus> I've heard this before I think 01:14 < dooglus> one guardian always lies, one always tells the truth? 01:14 < genete> yep 01:15 < dooglus> on the podcast it was told differently, but I think it was a mistake 01:15 < genete> and you don't know which one is the one 01:15 < dooglus> they said "the guardian of the bad door lies, the guardian of the good door tells the truth" 01:15 < dooglus> in which can it's easy - just ask "what's 1+1" 01:15 < genete> the question is: you have only one oportuinity to ask to only one of the guardians 01:15 < dooglus> in which *case* 01:16 < genete> what would be your question? 01:16 < dooglus> podcast guy suggested "I've got a parcel for God - can you take it for him?" 01:16 < dooglus> lol 01:16 < dooglus> he really wasn't getting it 01:16 < genete> each guardian knows which door is the death door 01:16 < dooglus> each guardian also needs to know the other guardian's truthfullness 01:17 < genete> of course 01:17 < dooglus> I won't answer, in case rore didn't hear it before 01:17 < dooglus> I have one like it, but harder: 01:17 < dooglus> a king has 3 daughters 01:17 < dooglus> the youngest always tells the truth 01:18 < dooglus> the oldest always lies 01:18 < genete> (you can tell me it by a PM) 01:18 < dooglus> the middle one randomly lies or tells the truth 01:18 < genete> but randomly like synfig random generator? ;) 01:18 < dooglus> a prince comes to visit, and is to marry one of them 01:19 < dooglus> he wouldn't mind marrying the youngest - she always tells the truth - that's fine 01:19 < dooglus> he wouldn't mind marrying the oldest - she always lies, so you can easily know what she's really thinking - just negate what she says 01:19 < genete> and she's the youngest ;) 01:19 < dooglus> yes, but the oldest has the biggest breasts :) 01:20 < dooglus> no, not really - that would spoil the puzzle 01:20 < genete> :D 01:20 < dooglus> he really doesn't want to marry the middle one, because you would never know where you stood with her 01:20 < dooglus> they all look the same age - you can't tell by looking which is which 01:20 < dooglus> he has one question, to ask one of them 01:21 < dooglus> what does he ask, to avoid marrying the middle one? 01:21 < genete> nice! 01:21 < genete> let me think on it. 01:21 < genete> I'll reply tomorrow. And I promise don't look into internet. 01:22 < dooglus> OK, and I'll try to remember the answer :) 01:22 < dooglus> it's really quite hard - I didn't get it without a lot of help 01:23 < dooglus> a common question is "how does the middle one answer, really?" 01:23 < genete> don't worry. I'll give a try tomorrow morning. It is a local holiday tomorrow 01:23 < dooglus> think of it as she flips a coin for each question - and answers truth or lies based on the random coin toss 01:24 < genete> mixed probabilities I guess... 01:24 < dooglus> except, of course, you don't see her toss the coin - or you just wouldn't marry the coin tossing one :) 01:25 < genete> ok, let's go to bed. And dream with the oldest one and her big ... you know... 01:25 < dooglus> this is a question like your doors one - it's not about probability - you only get one question, and have to guarantee a good choice of bride 01:25 < dooglus> hehe 01:25 < dooglus> goodnight :) 01:25 < genete> night 01:25 -!- genete [n=Genete@84.122.54.112.dyn.user.ono.com] has quit ["Abandonando"] 01:37 -!- MangoFusion [n=jamesu@host86-155-146-205.range86-155.btcentralplus.com] has quit [] 01:55 -!- AkhIL [n=AkhIL@90.188.218.19] has quit [Read error: 104 (Connection reset by peer)] 01:56 -!- AkhIL [n=AkhIL@90.188.218.19] has joined #synfig 02:17 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has joined #synfig 02:58 -!- pixelgeek [n=chatzill@c-71-59-140-184.hsd1.or.comcast.net] has joined #synfig 02:59 < dooglus> hi pixelgeek 02:59 < dooglus> I'm engaged in another battle with the windows bugs :) 03:00 < pixelgeek> Another? Fix one already? 03:00 * pixelgeek still got to catch up on logs 03:00 < dooglus> not another bug 03:00 < dooglus> just another battle with the same one :) 03:00 < dooglus> attacking it on a different front 03:01 < dooglus> have just recompiled the compiler, in an attempt to get at it 03:12 * pixelgeek coming to the conclusion that we need more women in the forum! 03:12 < pixelgeek> I was going to vote for Zelgadis, but after his comments...... I don't know now..... ;) 03:14 < dooglus> I don't think he was dissing your robots 03:14 < dooglus> just saying that he was surprised they were such a hit with the ladies ;) 03:22 < dooglus> pixelgeek: I've rebuilt the standand C++ library with a fix for a bug: http://dooglus.rincevent.net/random/MinGW-patched-libstdc++.tar.gz 03:22 < pixelgeek> not didding, just not his taste. 03:22 < pixelgeek> dissing... 03:23 < pixelgeek> I think his sample size may be a bit low. 03:23 < dooglus> make a backup copy of c:/mingw and extract that archive into c:/ to update the mingw files 03:24 < dooglus> I'd be interested to know if it helps stability 03:24 < pixelgeek> What did you change? 03:24 < dooglus> also, do you have any way of making the recent builds crash semi-reliably? I don't see 1815 as being much different, if any, than 1796 03:26 < dooglus> I applied the patches found in https://svn.variadic.org/public/trunk/ax_dll_string_fix/ax_dll_string_fix.m4 03:28 < dooglus> just editing the header files was enough to stop the get_meta_data() call causing problems, but then the ostream in color.h (the hex string handling stuff) started failing, because the stdc++ lib also needed rebuilding 03:35 < pixelgeek> I don't have a turnkey way of failing - except multithreading and adding a timeline to pirates.sif 03:36 -!- AkhI1 [n=AkhIL@90.188.209.62] has joined #synfig 03:37 < dooglus> right - and that still fails 03:37 < dooglus> that's the first thing I tried 03:39 < pixelgeek> So just delete the include and lib dirs and replace with the ones you provide? 03:41 < dooglus> no 03:41 < dooglus> my archive only provides a few files 03:41 < dooglus> you need to keep the stuff you've got, and only overwrite the files my archive contains 03:42 * pabs3 looking at upgrading phpBB 03:42 < dooglus> if you extract the archive into c:\ it should do the right thing - my archive contains \mingw and so does c:\ 03:42 < pixelgeek> my include dir has 4 subdirs. c++, ddk, GL & sys 03:42 < pixelgeek> scratch that last comment. 03:42 < dooglus> the archive has: 03:42 < dooglus> MinGW/include/c++/3.4.5/mingw32/bits/c++config.h 03:42 < dooglus> MinGW/include/c++/3.4.5/bits/basic_string.h 03:42 < dooglus> MinGW/include/c++/3.4.5/bits/basic_string.tcc 03:43 < dooglus> and that's all 03:43 < dooglus> (for 'include', that is) 03:43 < pixelgeek> yes, sorry I didn't click down far enough 03:43 < dooglus> it also has: 03:43 < dooglus> MinGW/lib/debug/libstdc++.a (and .la) 03:43 < dooglus> MinGW/lib/libstdc++.a (and .la) 03:43 < dooglus> MinGW/lib/libsupc++.a (and .la) 03:43 < pixelgeek> 23 open windows on my desktop right now 03:44 < dooglus> I made a backup of \mingw, built and installed the library, then compared the backup with the new version to see what had changed. those 9 files had 03:45 < pixelgeek> so backing up everything is probably excessive - good job disk space is cheap 03:45 < dooglus> I ran: 03:45 < dooglus> tar cfz MinGW.tar.gz MinGW 03:45 < dooglus> in / 03:45 < dooglus> to make the backup 03:46 < dooglus> but yes, you only really need to back up those 9 files, but the hassle of remembering which files were in which directory... 03:46 < pixelgeek> :) 03:46 < dooglus> the backup is 21Mb 03:46 < pixelgeek> done - any particular version you want me to build? 03:47 < pixelgeek> (I should zip mine - it's 76MB) 03:47 < dooglus> I have a version here that's using glib mutexes 03:47 < dooglus> I've not checked it in, because it means adding glibmm as a dependency for core 03:47 < dooglus> so I guess just build the svn latest 03:48 < pixelgeek> post 0.61.08 then? 03:48 < pixelgeek> OK 03:48 < dooglus> if it meant that it would solve the problems we're having on windows then I guess it would be worth doing, but it doesn't, so it isn't :) 03:48 < pixelgeek> genete - I've never found a version of GTK that can be installed on Win98. 03:49 < pixelgeek> (and I looked!) 03:50 < dooglus> if you turn off the hyperthreading, can you then sometimes add a timeline to pirates? 03:50 < dooglus> or does it always crash anyway, even without hyperthreading? 03:50 < pixelgeek> Always. 03:50 < pixelgeek> I can alsways add a timeline 03:51 < pixelgeek> Problems can come up scanning around the timeline too fast, but the initial creation of a timeline works 03:51 < dooglus> I'm using the syninternals process explorer to set the 'affinity' to CPU0 only 03:51 < dooglus> I guess that's the same as what you're doing 03:51 < pixelgeek> nod 03:51 < dooglus> but does that disable hyperthreading? 03:51 < pixelgeek> yes 03:52 < dooglus> I'm limiting it to one CPU, but... 03:52 < pixelgeek> hyperthreading shows up as 2 CPUs under XP 03:52 < dooglus> I have a dual core CPU 03:52 < dooglus> oh, and no hyperthreading? 03:53 < dooglus> I see 2 CPUs in XP 03:53 < pixelgeek> Pentium 4 is where all the hyperthreading fun is 03:53 < pixelgeek> You literally have to CPUs in yours 03:53 < pixelgeek> two 03:53 < pixelgeek> I have one that pretends to be two 03:53 < dooglus> ok, so the real problem is whenever XP thinks it has 2 CPUs, whether through hyperthreading or having a real multi-core CPU, synfig crashes :) 03:54 < dooglus> it's not specific to hyperthreading 03:55 < dooglus> I wonder if keeping one CPU very busy would also 'fix' the problem 03:57 < dooglus> I was able to add a timeline to pirates without setting the process affinity 03:57 < dooglus> y 03:58 < dooglus> by running another program at the same time, using CPU1 constantly 03:58 < pixelgeek> I think I did it once without setting affinity, but it fell over immediately afterwards 03:59 -!- AkhIL [n=AkhIL@90.188.218.19] has quit [Read error: 110 (Connection timed out)] 03:59 < pixelgeek> :) SYnfig falls over on one CPU, falls over twice as fast on 2 04:01 < pixelgeek> So does synfig run with out errors on your debugger now? 04:01 < pixelgeek> (until it crashes?) 04:02 < pabs3> ok, disabling the forums for a bit so I can do the upgrade 04:02 < pixelgeek> Can you run the 'add timeline to pirates' test under the debugger, or are you still working other bugs? 04:02 < dooglus> the debugger doesn't complain now about the get_meta_data or get_hex() calls 04:03 < dooglus> running studio in the debugger while putting a timeline on the pirates doesn't seem to show me anything very useful 04:04 < dooglus> it's not a memory debugger - it's not watching out for dubious memory accesses - it just shouts when something illegal happens 04:15 < pixelgeek> Windows crashes aren't illegal? ;) Just expected 04:16 < pixelgeek> Does it always fail at the same point when you do that? Can you set a breakpoint and step through to the crash? 04:16 -!- pabspabspabs [n=pabs@d122-105-74-150.per9.wa.optusnet.com.au] has joined #synfig 04:16 < pixelgeek> Compare and contrast with CPU affinity not set? 04:22 < dooglus> the debugger takes a long time to start up with synfigstudio 04:22 < dooglus> and doesn't seem to like running it twice 04:23 < dooglus> so it's a slow process 04:23 < dooglus> last time I loaded pirates, studio didn't crash, but the debugger did! 04:30 -!- pabs3 [n=pabs@d122-105-74-150.per9.wa.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 04:34 < dooglus> pixelgeek: I get stack traces like this: http://dooglus.rincevent.net/random/pirates-timeline-crash-1-stack-2.png 04:34 < dooglus> I'll try again to see if it's the same place each time 04:35 < dooglus> (s/2/1/ for the other thread with a viewable stack) 04:42 -!- pabspabspabs is now known as pabs3 04:43 < pabs3> ok, phpBB upgraded, let me know if there is anything strange 04:54 -!- crazy_bus [n=philip@121.218.98.156] has joined #synfig 04:56 < pixelgeek> Can you break on the instruction at 0xF38F272 before it tries to write? 04:56 < pixelgeek> (I feel like Grandma trying to teach egg sucking) 05:00 < pixelgeek> Different question - when I send the make script output to a logfile, I only get the commands and responses, never the error messages. Is there a way to pipe the error messages into the file instead of them appearing on screen? 05:00 < pabs3> with bash: make &> logfile 05:01 < pixelgeek> under mingw i use './make_all.sh > 1819.log' 05:01 < pixelgeek> does the & make the difference? 05:02 < pixelgeek> I thought that just ran the process in the background 05:10 < dooglus> F38F262 isn't real code 05:10 < dooglus> the code's all between 400000 and 800000 05:11 < dooglus> and it's different each time where the crash happens 05:11 -!- crazy_bus [n=philip@121.218.98.156] has left #synfig ["Konversation terminated!"] 05:12 < dooglus> I suspect some memory corruption is happening, which is legal but wrong, and then, later, something trips up due to the corrupted stack or whatever 05:27 < pixelgeek> running 1819, compiled with the patch mingw headers 05:28 < pixelgeek> Still seeing it falling over making circles. 05:33 < pixelgeek> Not noticeably more stable so far :( 05:54 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has quit [Read error: 110 (Connection timed out)] 06:07 -!- Zelgadis [n=zelgadis@87.103.170.104] has joined #synfig 06:11 -!- pabs3 [n=pabs@d122-105-74-150.per9.wa.optusnet.com.au] has quit ["brb"] 06:16 -!- pabs3 [n=pabs@d122-105-74-150.per9.wa.optusnet.com.au] has joined #synfig 06:29 -!- ZanQdo [n=Daniel@201.201.2.22] has joined #synfig 07:30 -!- pixelgeek [n=chatzill@c-71-59-140-184.hsd1.or.comcast.net] has quit [Read error: 113 (No route to host)] 07:43 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has joined #synfig 08:28 -!- Zelgadis [n=zelgadis@87.103.170.104] has quit [Read error: 104 (Connection reset by peer)] 08:57 < pabs3> anyone about? 08:58 < pabs3> what do people think of this string for the message when synfig can't find a browser on macos/linux? 08:58 < pabs3> "No browser was found. Please load this website manually:" 08:59 < cizra> What website are you advertising? 08:59 < cizra> The message is OK, but showing that kind of message is fishy. 08:59 < cizra> Or opening pages automatically. 08:59 < pabs3> the ones in the help menu - basically wiki pages on synfig.org 08:59 < cizra> OK, that's more acceptable. 09:00 < pabs3> I plan to make the about dialog use this too, so people don't have to copy/paste the url into the browser 09:00 < cizra> A good idea. 09:08 -!- Netsplit brown.freenode.net <-> irc.freenode.net quits: timonator 09:08 -!- Netsplit over, joins: timonator 09:17 < CIA-41> synfig: pabs * r1820 /synfig-studio/trunk/ (configure.ac src/gtkmm/app.cpp): 09:17 < CIA-41> synfig: Improve the browser launch functionality: 09:17 < CIA-41> synfig: * Respect user preferences (use "xdg-open" on Linux, "open" on MacOS) 09:17 < CIA-41> synfig: * Try a list of browsers instead of just one 09:17 < CIA-41> synfig: * Show a message dialog if none of the browsers could be loaded 09:52 -!- genete [n=Genete@84.122.54.112.dyn.user.ono.com] has joined #synfig 09:52 < genete> morning!!! 10:37 -!- Netsplit brown.freenode.net <-> irc.freenode.net quits: Bombe 10:37 -!- Netsplit over, joins: Bombe 10:40 < genete> dooglus: I give up :( 10:49 -!- strikeforce is now known as mwiriadi 11:01 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has joined #synfig 11:14 < dooglus> genete: ha :) 11:15 < dooglus> genete: what ideas have you had, and why didn't they work? 11:15 < genete> the best question I have invented leads me to a 75% of probability of success 11:15 < genete> but the 25% remains :( 11:16 < genete> "If you were the older sister, what do you reply if I ask how much is 2+2?" 11:17 < genete> a) If she's the older she will reply other thing than 4 11:17 < genete> b) If shes the smallers she will reply other thing than 4 11:18 < genete> c) If she's the middle she would reply 50% of times 4 and 50% of times other than 4 11:18 < dooglus> so marry the one you ask if she doesn't say 4, else marry one of the others? 11:19 < dooglus> I would say you have an 84% chance of success there (5/6) 11:19 < genete> no 11:20 < dooglus> 1-in-3 times you ask the middle one, and 1-in-2 of those times you end up marrying her 11:20 < dooglus> chance of failure is 1/2 * 1/3 = 1/6 11:20 < genete> yes that's true 11:20 < genete> but I don't have 100% 11:20 < genete> should I? 11:21 < dooglus> the 100% is divided into 3 equal parts by your choice of who to ask 11:21 < dooglus> and the middle 33 is divided into two 16% halves by whether she tells the truth 11:22 < genete> but the challenge is to find the question to reach 100% or simply find the best question? 11:22 < dooglus> both 11:22 < dooglus> the best question reaches 100% 11:22 < dooglus> I think when I heard it originally, it had to be a yes/no question that you ask 11:23 < dooglus> but yours can be re-written to be "if you were the oldest sister, would you agree that 2=2=4" or even "if you were the oldest one, would you tell the truth?", or just "are you the oldest sister?" 11:24 < dooglus> those all work just as well as your question don't they? 11:24 < genete> yes 11:24 < dooglus> do you want a hint? 11:25 < genete> the problem is that questions that haven't a yes/no reply have not a way to analize 11:25 < dooglus> there is a yes/no question that solves the problem 11:25 < dooglus> so you can limit your search to just yes/no questions 11:26 < genete> I think somethig like " is she older / younger than you? would solve the problem 11:26 < genete> becasue you know things of two of they at the same time 11:26 < dooglus> right 11:27 < genete> "is she older than you?" And I point to one of the other. 11:27 < genete> cases: 11:27 < genete> (I'll use paper and pencil) wait 11:27 < dooglus> always consider the case when you've asked the middle one: 11:28 < dooglus> you ask the middle one "is she older than you", she randomly says "yes" or "no", and you have gained nothing? 11:28 < genete> grrrr 11:28 < dooglus> obviously, it's the middle one who is causing the trouble here - you might be talking to her 11:29 < genete> yes 11:29 < rore> ahah, I didn't noticed you keep talking about the "weird" questions :) 11:29 < rore> lot of backlog to read 11:29 < genete> morning rore :) 11:30 < rore> good morning genete :) 11:30 < rore> and good day everyone 11:30 < dooglus> rore: simple summary of this one: there are 3 women. the youngest tells the truth, the oldest lies, and the middle one answers randomly. you can't tell which is which, and can ask just one question of one of them. you then have to pick one to marry, and you don't want to pick the middle one. 11:30 < dooglus> "do you like white robots?" 11:30 < dooglus> no, that doesn't work 11:31 < genete> ha 11:31 < genete> dooglus: every quetion I invent to ask to the middle one is always replied randomly so I always have a 50% of have yes or not as reply. 11:32 < dooglus> that's right. you need to find a question which means that that doesn't matter 11:32 < genete> Mmmmm 11:32 < dooglus> genete: after asking your question and getting an answer, you won't know which girl you're going to pick - but you will know it's not the middle one. 11:32 < genete> and if I ask to the others then it matters... Mmmm 11:32 < dooglus> you just want to avoid the middle one - that's your only goal. 11:34 * rore don't want to marry any girl, problem solved :D 11:34 < rore> doesn't* 11:34 < dooglus> the guy in the puzzle doesn't want to either, but the king is making him. 11:34 < dooglus> or something. 11:37 < rore> "just one question of one of them" <--- just one question to one of them, or one question to each one of them ? 11:37 < dooglus> you can ask only one question, to one girl. and you don't know which girl is which. 11:37 < dooglus> "to ask a question of somebody" means "to ask somebody a question" 11:38 < genete> "you need to find a question wich means that the reply doesn't matter".... 11:40 < dooglus> ... if you ask the middle girl 11:40 < genete> so the reply does matter if I ask to any of the other two... 11:41 < dooglus> yes 11:41 < dooglus> if you ask the middle girl, she can't give you any information 11:41 < dooglus> so whatever she says, you have to pick one of the other 2 girls 11:42 < dooglus> right? 11:42 < genete> right 11:42 < dooglus> you never know when you're talking to the middle girl 11:42 < dooglus> so you can never pick the girl you ask 11:42 < genete> but if you ask to one othe others and you get any information then marry her 11:43 < dooglus> how do you know if you 'got information'? all you got was a 'yes' or a 'no', and you don't even know if it was a random answer... 11:44 < genete> "you need to find a question wich means that the reply doesn't matter".... 11:44 < genete> ... if you ask the middle girl 11:44 < genete> so the reply does matter if I ask to any of the other two... 11:44 < genete> yes 11:44 < genete> what means "does it matter"? 11:45 < rore> is important 11:45 < dooglus> you know that the middle girl is answering randomly, and so her answer is meaningless - it doesn't matter - it doesn't give you any information 11:46 < dooglus> so if you're talking to the middle girl, the only way to avoid her is to pick one of the other two 11:46 < dooglus> but you never know when you're talking to her, so your winning strategy will always involve not picking the girl you're talking to 11:47 < dooglus> http://www.google.com/history/items is quite interesting - it's a list of 10 things you might be interested in, based on the kind of stuff you've searched for in the past :) 11:47 < genete> "is she the middle one?" and pick the other. 11:48 < dooglus> #1 in my list: http://www.ollydbg.de/ - I'd never heard of it before, but apparently "OllyDbg is a 32-bit assembler level analysing debugger for Microsoft® Windows"... guess I must have been searching for Windows debuggers a lot :) 11:48 < rore> Darn, it's close to imposible /o\ 11:49 < dooglus> "is she the middle one" will get a false answer if you ask the oldest girl 11:49 < rore> ahah "compile a kernel the debian way" ... :D 11:49 < dooglus> :) 11:49 < genete> I give up :( 11:50 < rore> yeah, and a "no" answer if you ask the young, and a yes or no if you ask the middle, so you can't decide, argh 11:50 < rore> oh wait 11:50 < rore> hmm 11:51 < rore> bahhhh I can't think with a cat trying to lick my nose !!!!!!! 11:53 < rore> I think I found it 11:53 < dooglus> remember your 2-doors puzzle, genete? 11:53 < rore> I need to rethink it a bit 11:53 < genete> Mmmm 11:54 < dooglus> the answer involves combining both guards' answers, so you know the reply you get involves exactly one lie 11:55 < rore> Ah, I think I got it, for the 3 girls, but that is far from obvious 11:55 < dooglus> rore: pm me your answer? 11:56 < rore> ok 11:57 < dooglus> genete: I'm afraid rore just married one of them. there are only two left now :) 11:58 < genete> :( 11:58 < genete> I have a medium headache today... 11:59 < dooglus> I'm sorry. I'll stop torturing you with twisted logic puzzles then. 11:59 < genete> don't worry 11:59 < rore> I'm sure the king can wait until tomorrow to marry his daugthers ;) 11:59 < genete> I'll keep it on my to do things and give you a reply asap 12:02 < rore> anyway ... lunch break \o/ 12:04 < genete> I'll take a shower to see if I can calm the headache... 12:07 < rore> heh, I hope it will, headaches are so annoying 12:07 < genete> it is a medium one anyway :) 12:15 < genete> I'll have lunch outside home. See you later. 12:15 -!- genete [n=Genete@84.122.54.112.dyn.user.ono.com] has quit ["Abandonando"] 13:36 -!- Zelgadis [n=zelgadis@87.103.170.104] has joined #synfig 13:56 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has quit [] 13:57 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has joined #synfig 14:17 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has quit [Read error: 104 (Connection reset by peer)] 14:20 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has joined #synfig 14:44 -!- Zelgadis [n=zelgadis@87.103.170.104] has quit [Read error: 113 (No route to host)] 14:53 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has quit [] 14:53 -!- factor [n=factor@ip68-14-160-70.ok.ok.cox.net] has quit ["Ex-Chat"] 14:54 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has joined #synfig 15:50 -!- factor [n=Factor@32.145.227.82] has joined #synfig 16:19 < factor> back later 16:20 -!- factor [n=Factor@32.145.227.82] has quit ["mIRGGI meni puis"] 16:55 -!- MangoFusion [n=jamesu@host217-43-242-39.range217-43.btcentralplus.com] has quit ["Not here"] 17:47 -!- ZanQdo [n=Daniel@201.201.2.22] has quit ["Adios"] 19:32 -!- mwiriadi [n=mwiriadi@124-169-31-189.dyn.iinet.net.au] has quit [No route to host] 19:32 -!- mwiriadi [n=mwiriadi@124-169-31-189.dyn.iinet.net.au] has joined #synfig 21:05 -!- xerakko [n=Miguel@debian/developer/xerakko] has joined #synfig 21:11 -!- LinuxO [i=biqmrqp@201.248.156.142] has joined #synfig 21:25 -!- genete [n=Genete@84.122.50.82.dyn.user.ono.com] has joined #synfig 21:28 < dooglus> feeling any better genete? 21:28 < genete> it still a 25% ut better yes, thanks 21:28 < genete> but^ 21:28 < genete> I have a question regarding pricesses 21:29 < genete> =) 21:29 < genete> if one of her doesn't know the answer would reply "I don't know"? 21:29 < genete> ir it must be always yes/no 21:30 < genete> or^ 21:32 < rore> I think you can ask wathever you want, not only things that need a "yes/no" answer. I suppose that if the one that tells the true don't know something she'll say it 21:34 < genete> rore: so finnaly you got the correct question? 21:35 < rore> yup, a little before you left for a shower 21:35 < genete> rore: but what's supposed to reply the one that always lie? "I don't know"? 21:36 < rore> there was no "I don't know" answer, they all know the answer to the question 21:36 < genete> so I don't have the solution yet :( 21:37 < genete> I don't mind give up, please tell me the question (private message if you like) 21:37 < rore> genete: I'll pm you a clue ;) 21:37 < genete> ok 21:37 < genete> :) 21:41 < dooglus> I think the lying sister can make up any lie she likes 21:42 < dooglus> if the true answer is "I don't know" then she will answer "yes" or "no" I guess 21:42 < genete> :( so my proposed question is not the solution 21:42 < dooglus> no 21:42 < dooglus> the solution is a lot cleaner if you are allowed a non yes/no question 21:43 < genete> so is a non yes/no question allowed? 21:44 < dooglus> if you like. the solution can be phrased as a yes/no question anyway 21:45 < dooglus> rore's solution wasn't a yes/no question - it was a "which ... ?" question 21:49 < rore> That's bad, we will make genete's headache come back 21:49 < genete> np 22:02 < genete> I got it! 22:02 < rore> tadaaaaaaaa 22:02 < rore> \o/ genete \o/ 22:02 < genete> \o/ 22:03 < genete> the fact is that it is very simple once you see the reply 22:04 < rore> yup :) 22:05 < dooglus> "the reply"? 22:05 < dooglus> you mean it's easy once you know the answer? :) 22:06 < genete> yup 22:06 < dooglus> I think it's a great little puzzle 22:06 < genete> I have other one... but let me prepare it in english 22:06 < dooglus> because when you first try solving it, you can quite easily convince yourself that there is no possible solution 22:06 < genete> yup 22:06 < rore> exactly :) 22:07 < dooglus> and the solution is so tidy 22:07 < genete> me and my girlfriend spend some time during luch to solve it without sucess 22:07 < dooglus> genete: did rore's hint help? 22:08 < genete> she gave me one hint about something i didn't use yet 22:08 < genete> and that's the path for solution 22:09 < dooglus> (meanwhile, back on synfig, I'm back in linux, having given up hunting for the bug in windows - I'm using helgrind to try to find it here) 22:10 < timonator> woah, it seems that a zoom layer freezes my synfig 22:11 < timonator> hope the problem is gone in newest svn... 22:11 < genete> lately I find very difficult to make synfig crash in linux. Have you got any new one apart of the ones that involves exported canvases? 22:11 < timonator> hm? 22:14 < dooglus> genete: zooming in too far probably still crashes 22:15 < genete> with a particular file or always? 22:17 < timonator> now it works 22:17 < timonator> maybe i zoomed in too far. 22:17 < genete> I zoom beyond 1600 with a normal layer and it doens't crash or hang 22:18 < timonator> OK 22:18 < timonator> i'll see if it will happen again later 22:29 < dooglus> genete: what's your puzzle? 22:29 < genete> I'm wirtting in english now, wait please :) 22:30 < genete> writting^ 22:30 < genete> is almost finished 22:30 < genete> I'll paste here and forget if any typo there ;) 22:30 < genete> Two friends (both mathematicians) meet in the street after a lot of time without see each other. 22:30 < genete> "what about you?" said one of them. " I get married and now I have three daugthers. 22:30 < genete> "what are their ages?". The other one said: 22:30 < genete> "The product of their ages is 36, and the sum is the number of the house that we have in front of us". 22:30 < genete> After a while the other mathematician made some calculations in a piece of paper and replied: 22:30 < genete> "I need other date to know the ages of your daughters". 22:30 < genete> "Ah yes" replied the other one. "The older plays the piano" 22:30 < genete> What are the ages of all of the daugthers? 22:31 < genete> ;) 22:31 < dooglus> prime factors are 2,2,3,3 22:31 < genete> be careful... 22:32 < genete> not so easy ;) 22:33 -!- pixelgeek [i=86868804@gateway/web/ajax/mibbit.com/x-0536411abd8f4df2] has joined #synfig 22:34 < rore> oh great, another riddle 22:35 < dooglus> possibilies: 1+2+18=21 1+3+12=16 1+4+9=14 1+6+6=13 2+2+9=13 2+3+6=11 3+3+4=10 22:35 < genete> there are much more ;) 22:35 < dooglus> 1+1+36=38 22:35 < rore> ahah, I remember that one 22:35 < rore> but I don't remember the answer XD 22:37 < dooglus> much more? 22:37 < genete> there is other one that sums 11 22:37 < genete> not much more ;) 22:38 < genete> oops 22:38 < rore> dooglus: you can ignore the 1+6+6=13, because of the piano stuff :) 22:38 < genete> sorry 22:38 < genete> no more for 11 sorry 22:39 < genete> rore: why? 22:39 < dooglus> rore: I guess the piano stuff wouldn't be important if it didn't resolve an ambiguity 22:39 < rore> because the "older one plays piano" says that there is *one* older girl, but here there's 2 22:40 < dooglus> they stand by house 13 - there are 2 ways of making 13 22:40 < rore> and that's all I remember about this puzzle 22:40 < dooglus> 1+6+6 = 2+2+9 = 13 22:40 < genete> yup, dooglus is right 22:40 < genete> and beat me for a few hours!! :( 22:41 < rore> I don't get that last part 22:41 < rore> oh wait 22:41 < genete> "I need other date to know the ages of your daughters". 22:41 < dooglus> they both know the sum of the ages (but we don't) because they can see the house number 22:41 < rore> ok 22:41 < rore> yeah, I just got it :) 22:41 < genete> that's the clue 22:41 < dooglus> "data", not "date" 22:41 < dooglus> (I guess) 22:42 < genete> oops sorry 22:42 < genete> that's the typo i mentioned (embarrassed) 22:43 < rore> that's funny, I remembered the question, remembered that everything made sense, but I wasn't able to find it alone :) 22:43 < rore> I do hope mathematicians don't talk that way in real life := 22:43 < rore> ;) 22:43 < dooglus> heh 22:44 -!- LinuxO [i=biqmrqp@201.248.156.142] has quit [Read error: 113 (No route to host)] 22:45 < rore> in general, I'm too lazy to write down all the possible answers for a*b*c=36 22:46 < dooglus> :) 22:47 < pixelgeek> Whew - I'm glad I missed that set of mindbenders.... 22:48 < pixelgeek> I've been having fun with scenes from films 22:49 < pixelgeek> As a relaxation at the end of one of our meetings we try and solve invisibles.... 22:49 < pixelgeek> Anyone here into movies? 22:50 < genete> I've seen "Jumpers" this evenning in the cinema. 22:50 < pixelgeek> Oooh - what did you think? The reviews seem pretty scathing, but it looks like a lot of fun. 22:51 < genete> http://www.jumperthemovie.com/ 22:51 < pixelgeek> Try this one http://www.filmwise.com/invisibles/invisible_373.shtml 22:51 < genete> well the other films were a crap so I decide to go to see this one :) 22:52 * rore is the kind that almost never goes to cinemas, and that goes easily bored by movies /o\ 22:52 < pixelgeek> Took me ages but I finally got the 8th one.... 22:52 < genete> interesting 22:52 < pixelgeek> Hi rore - prefer a good book? 22:52 < rore> exactly :) 22:52 < genete> but I now know the name in spanish of some of them that I'm sure is not the correct translation :( 22:53 < pixelgeek> btw, my wife agrees on the white robots too. Although she likes your splash screen too. 22:53 < rore> or some "dumb" action movies, ahaha XD 22:53 < pixelgeek> I can translate for you 22:53 < genete> #1 Oficial y Caballero 22:53 < pixelgeek> si 22:53 < pixelgeek> An officer and a gentleman 22:54 < rore> that invisible stuff is fun, even though I'm sure that even with the heads of the people I couldn't find the films 22:54 < genete> yup 22:55 < pixelgeek> I don't think #2 needs translation, unless it was marketed as something different there 22:55 < genete> It seems that I've not seem all of them 22:55 < pixelgeek> You could probably google it really easily 22:55 < genete> #1 american pie? 22:55 < pixelgeek> ? 22:55 < pixelgeek> You mean for 2? 22:55 < genete> yup 22:56 < pixelgeek> Nope 22:56 < genete> dooglus: other puzzle: 22:56 < genete> A milkman has a can of 8 liters full of milk and have two more of 5 and 3 liters of capacity. 22:56 < genete> A customer ask for 4 liters of milk. 22:56 < genete> How can the milkman calculate it and give to the customer exactly 4 liters in the can of 5 liters of capacity? 22:56 < pixelgeek> http://www.google.com/search?q=vote+for+pedro 22:57 < genete> http://www.resurrectionsong.com/images/uploads/pedro.jpg 22:57 < genete> never seen that film :( 22:58 < pixelgeek> As a Brit, I found it truely bizarre, but the yanks in the audience seemed to enjoy it. (Rore would hate it) 22:59 < pixelgeek> I know the answer to the milk churns.... 22:59 < rore> Heh, strangely, I heard about that movie... because of a weird moon-boots story :] 23:00 < rore> I used to know the answer to the milk churns :D 23:00 < genete> I don't know the answer for that and will try to find it 23:00 < timonator> can i - with a noise gradient - get the awesome looks of "nearest neighbour" with the cool animation of all the other interpolation methods? 23:01 < timonator> i want it to be blocky as hell, but animate nevertheless 23:01 < pixelgeek> weird moon-boots story - sounds like it involves alcohol.... 23:01 < pixelgeek> timonator: 'nearest neighbour'? 23:02 < timonator> for interpolation method 23:02 < genete> for the noise gradient pixelgeek 23:04 < timonator> until i find a decent solution, a translate layer should suffice 23:04 * pixelgeek having trouble visualizing the expected results 23:04 < timonator> somehow make the quadrats slowly change colors 23:04 < timonator> that would be sleek 23:08 < genete> that's the sequence for the milkman: (8,0,0) (5,0,3) (5,3,0) (2,3,3) (2,5,1) (7,0,1) (7,1,0) (4,1,3) (4,4,0) 23:11 < rore> worst than the towers of hanoï :) 23:11 < genete> :) 23:11 < genete> similar 23:14 < timonator> can't synfig stop the renderer or something? 23:14 < timonator> when i call "render" again while it already renders synfig freezes 23:15 < genete> timonator: I think that nearest neigbour uses a step interpolation. Anyway it is cool to simulate an untunned TV 23:17 < dooglus> genete: I got to 2,5,1 but didn't see how to finish it! 23:18 < genete> from 2,5,1 move the 5 onto the 2 23:18 < genete> and get 7,0,1 23:18 < dooglus> I see it now 23:20 < timonator> my new comp's too slow for noise gradients :( 23:20 < dooglus> genete: Start with a half cup of tea and a half cup of coffee. Take one tablespoon of the tea and mix it in with the coffee. Take one tablespoon of this mixture and mix it back in with the tea. Which of the two cups contains more of its original contents? 23:21 < timonator> you guys said using a multi cpu system makes synfig crashy? 23:21 < pixelgeek> timonator: yup 23:21 < timonator> :( 23:22 < pixelgeek> But there's usually a way to set your PC to only use one CPU for a specific application 23:22 < timonator> that's not the problem 23:22 < rore> hm? 23:22 < timonator> the speed is the problem :/ 23:22 < rore> I didn't noticed that, but I really didn't used synfig enough :/ 23:22 < timonator> i mean when rendering 23:23 < timonator> say, when i want to render to .png, i would just supply a filename ending in .png, turn it to auto and it would run? 23:23 < genete> dooglus: the tea 23:24 < timonator> that just causes it to get all crashy 23:24 < dooglus> genete: oh, really? 23:24 < timonator> i mean, crash immediately 23:25 < dooglus> timonator: there used to be a bug with the 'auto' target - it was only calculating the target to use based on the filename once, and using the same every time from then on, even if you changed the filename 23:25 < AkhI1> I have a crazy idea. How obout making special filter layer whick will process some special image processing language. Like RSL, GLSL and processing ? 23:25 < timonator> oh ok 23:26 < timonator> no, that wasn't it, dooglus 23:27 < genete> dooglus: T=tea; C= coffee. dT = tablespoon of tea; dC = tablespoon of coffee 23:27 < rore> heh, I never heard of those before (I mean, RSL and GLSL). I'd say "GEGL!!!" :) 23:27 < dooglus> RSL = http://en.wikipedia.org/wiki/Shading_language#RenderMan_Shading_Language ? 23:27 < AkhI1> yes 23:28 < dooglus> http://en.wikipedia.org/wiki/GLSL 23:28 < timonator> strange. when i set it to "render 0-10f" it works, but not "0-10s" 23:28 < genete> the tea cup has: T-dT+d(dT) +dC and the cup of coffee has: C-dC-d(dC)+dT 23:28 < genete> so the cup of tea has more tea (just d(dT)) 23:28 < AkhI1> aqsis and pixie is open source renderman implementation which has rsl virtual machines 23:28 < timonator> ah, never mind, synfig just has problems with creating new directories 23:29 < dooglus> timonator: specifically? how do I reproduce? 23:29 < dooglus> timonator: and which OS is this? 23:29 < dooglus> genete: there is the same volume in each cup at the end, right? 23:29 < timonator> linux, make it render to /home/dooglus/blabla/foo.png 23:29 < genete> dooglus: right 23:30 < dooglus> genete: suppose the original volume in each is V, and suppose that the coffee cup now has X tea in it 23:31 < dooglus> genete: the coffee cup has X tea and (V-X) coffee 23:31 < dooglus> genete: so the tea cup must have (V-X) tea and V-(V-X) coffee, right? 23:31 < dooglus> ie the coffee cup has V-X coffee, and the tea cup has V-X tea - the same 23:32 < genete> processing the last senetence 23:32 < dooglus> there is V total tea. X tea is in the coffee cup, so V-X must be in the other 23:33 < genete> I see 23:33 < dooglus> timonator: great, thanks 23:33 < dooglus> glibmm-ERROR **: 23:33 < dooglus> unhandled exception (type unknown) in signal handler 23:33 < timonator> yup 23:34 < timonator> say, when i encode a bunch of pngs with -ovc lavc, will a normal windows computer be able to play it without any further intervention? 23:35 < pixelgeek> Post a link, and I can tell you ;) 23:36 < AkhI1> genete: it maight be any language. even some simplified C which will parsed and compiled to binary. But this "shaders" should be editeble without restarting synfig 23:38 < genete> AkhI1: so would that be a script interface? 23:39 < AkhI1> not sure 23:39 < AkhI1> it should be fast enough 23:41 < dooglus> AkhI1: what kind of input will the filter layer get? just a 2d image? 23:42 < AkhI1> everything like standart filter 23:42 < AkhI1> bools, floats, canvas, strings 23:43 < AkhI1> canvases* not one 23:44 < AkhI1> ok.. I'll show you example RSL code. wait a minute 23:50 < genete> AkhI1: would that help to speed up synfig render? 23:50 < AkhI1> it will be slower then C filters any way 23:51 < AkhI1> but some times artist or techical director want to make special filter only for one shot 23:51 -!- pixelgeek [i=86868804@gateway/web/ajax/mibbit.com/x-0536411abd8f4df2] has quit [Remote closed the connection] 23:52 < AkhI1> http://www.renderpixie.com/pixiewiki/Tutorials/BakeToTexture not best example 23:53 < AkhI1> perhaps I just have to learn to write synfig plugins... 23:54 < genete> BTW, synfig forum has lost the voira logo on the left top corner after pabs3 phpbb update. 23:58 < AkhI1> oh gods... colorcorrect made from 337 lines... it is hard to learn 23:59 -!- pixelgeek [i=86868804@gateway/web/ajax/mibbit.com/x-404ffe3bd02b7faf] has joined #synfig --- Log closed Fri Feb 29 00:00:28 2008