--- Log opened Sat Feb 14 00:00:29 2009 00:27 -!- xerakko [n=Miguel@debian/developer/xerakko] has joined #synfig 01:25 -!- daedhel [i=cf235e79@gateway/web/ajax/mibbit.com/x-caa5cc8fb68efdf9] has joined #synfig 01:25 < daedhel> hi guys, i'm testin synfig for the first time on archlinux 01:26 < daedhel> i have installed the synfigstudio package (gui) 01:26 < daedhel> I just don't know how to start the gui... is there a special command? 01:35 < rubikcube> synfigstudio 01:36 < rubikcube> you'll need the synfig and etl packages/programs as well of course, but I guess you have them already 01:37 -!- daedhel [i=cf235e79@gateway/web/ajax/mibbit.com/x-caa5cc8fb68efdf9] has quit ["http://www.mibbit.com ajax IRC Client"] 02:43 -!- Uiomae [n=arcnor@50.Red-88-24-197.staticIP.rima-tde.net] has left #synfig [] 02:43 -!- rubikcube [n=kvirc@dslc-082-082-078-234.pools.arcor-ip.net] has quit ["KVIrc 3.4.0 Virgo"] 02:48 -!- cmw72 [n=Miranda@www.docshp.com] has quit ["http://www.neurojack.com"] 03:07 -!- krish [n=krish@117.195.201.120] has joined #synfig 03:42 -!- krish [n=krish@117.195.201.120] has quit ["Konversation terminated!"] 03:43 -!- krish [n=krish@117.195.201.120] has joined #synfig 04:00 -!- krish [n=krish@117.195.201.120] has quit [Remote closed the connection] 04:01 -!- krish [n=krish@117.195.201.120] has joined #synfig 04:30 -!- krish [n=krish@117.195.201.120] has quit [Remote closed the connection] 05:45 -!- Netsplit lindbohm.freenode.net <-> irc.freenode.net quits: benGREEN, CIA-47 05:45 -!- Netsplit lindbohm.freenode.net <-> irc.freenode.net quits: rore, @ChanServ, xerakko 05:45 -!- Netsplit over, joins: CIA-47, benGREEN 05:46 -!- Netsplit over, joins: @ChanServ, xerakko, rore 07:40 -!- krish [n=krish@117.195.201.120] has joined #synfig 08:29 -!- krish [n=krish@117.195.201.120] has quit [Remote closed the connection] 08:29 -!- krish [n=krish@117.195.201.120] has joined #synfig 08:32 -!- krish [n=krish@117.195.201.120] has quit [Remote closed the connection] 08:32 -!- krish [n=krish@117.195.201.120] has joined #synfig 09:55 -!- krish [n=krish@117.195.201.120] has quit [Remote closed the connection] 09:56 < rore> moin 10:28 -!- genete [n=carlos@79.108.35.41.dyn.user.ono.com] has joined #synfig 10:29 < genete> moin moin 10:32 < rore> funny there's no "Moin" in flickr's greetings (for non-flickr users: this website use to display a random welcome message in various languages, like "Hola rore! Now you know how to greet people in Spanish!") 10:32 < genete> :) 10:33 < rore> they should really add a "Moin !" :) (there's even some weird welcome messages, like "OH HAI!" for lolspeak) 10:34 < genete> hehehe 10:35 < genete> and that it automatically translates it to his mother language 10:36 < rore> well, the funny part is that it's not really translated :) 10:37 < rore> anyway.... back to emailbox sorting, and unsubscribing from mailinglists 10:38 < rore> (my ISP was bought by another one, so the email address i got from the first ISP will be deleted in a few months ... and I was using it for mailing lists) 11:11 < genete> bad ISP behaviour! 11:29 < rore> well, it was bought maybe a year ago, but kept its name, and now it will change... :) (maybe the 1st email address will be redirected to another for some time, but I may as well start the changes now.) 11:29 < rore> hm, yeah, I should also create the new email address, I still haven't done it :] 11:30 < genete> and all the old emails, are they kept? 11:37 < rore> well, they're on my computer ... :) But I suppose they could be transfered otherwise 11:39 < rore> oh, the stickmen ... I forgot them 12:00 -!- Uiomae [n=arcnor@50.Red-88-24-197.staticIP.rima-tde.net] has joined #synfig 12:25 -!- xerakko [n=Miguel@debian/developer/xerakko] has quit ["Ex-Chat"] 12:33 < CIA-47> synfig: gballintijn * r2344 /synfig-core/trunk/src/tool/main.cpp: 12:33 < CIA-47> synfig: #2513683: Fix misuse of constructor. 12:33 < CIA-47> synfig: * Don't abuse the constructor of class Argument as a mere function. 12:33 < CIA-47> synfig: * Don't use an integer value as a boolean flag. 12:48 -!- factor [n=factor@ip70-189-85-196.ok.ok.cox.net] has quit [Read error: 110 (Connection timed out)] 12:53 < CIA-47> synfig: gballintijn * r2345 /synfig-studio/trunk/src/gtkmm/ (dialog_color.cpp dialog_color.h): 12:53 < CIA-47> synfig: #2577196: Clean up the color dialog code. 12:53 < CIA-47> synfig: This commit cleans up the code of the color dialog, making it easier to 12:53 < CIA-47> synfig: understand. Specifically, removal of pointless use of a table widget, 12:53 < CIA-47> synfig: some refactoring of the code, some renaming of identifiers, some 12:53 < CIA-47> synfig: reordering of code, some removal of useless include and unused methods, 12:53 < CIA-47> synfig: and the removal of commented out code. 13:06 -!- Uiomae [n=arcnor@50.Red-88-24-197.staticIP.rima-tde.net] has quit ["Leaving."] 14:03 -!- Uiomae [n=arcnor@50.Red-88-24-197.staticIP.rima-tde.net] has joined #synfig 14:17 -!- prokoudine [n=avp@195.239.66.165] has quit [Read error: 113 (No route to host)] 14:24 -!- Zelgadis [n=zelgadis@92.124.231.46] has joined #synfig 14:32 < Uiomae> hi Zelgadis! 14:32 < Zelgadis> Hey, Uiomae! 14:33 < Uiomae> how's Morevna going? 14:34 < Zelgadis> good! Thanks! Watching genete's work right now. ^_^ 14:34 < Uiomae> jeje, good! 14:38 -!- prokoudine [n=avp@195.239.66.165] has joined #synfig 14:44 < genete> hey 14:44 < genete> I've been mentioned :) 14:44 < Zelgadis> Hey, genete! 14:44 < Zelgadis> Thank you! 14:45 < Zelgadis> I do like it! 14:45 < genete> both views aren't exactly the same so it is a mixture of both :) 14:45 < Zelgadis> Yep. I noticed. 14:46 < genete> being eye-less looks strange to me though 14:46 < Zelgadis> ^_^ 14:47 < Zelgadis> After some small improvements I will put shades on him. 14:47 < Zelgadis> There will be a deep shadow on the eyes 14:47 < genete> ok wil be nice to see 14:48 < Zelgadis> genete: how about fetching project tree? 14:48 < genete> in my PC? 14:49 < Zelgadis> Yes, to your pc. 14:49 -!- rubikcube [n=kvirc@dslb-088-070-026-082.pools.arcor-ip.net] has joined #synfig 14:50 < genete> maybe but it would mean I have write rights and I'm scared on broke something. My art style is not anime suited 14:51 < genete> you can use me as TraceMonkey, though ;) 14:53 < Zelgadis> I just thought what if you commit directly to repo and fix all things in-place then it will speed up a process a little. 14:53 < Zelgadis> Because now file integrates into project like that: 14:53 < Zelgadis> contributor -> forum -> me -> git 14:54 < Zelgadis> I prefer contributor -> git scheme ^__^ 14:55 < genete> what's the repo address? 14:55 < Zelgadis> It's in private mode. I need to add you to the ACL list. 14:56 -!- Netsplit lindbohm.freenode.net <-> irc.freenode.net quits: LinuxMafia, pixelbot 14:56 -!- Netsplit over, joins: LinuxMafia, pixelbot 14:57 < Zelgadis> genete: You should get an account here first: https://panel.tuxfamily.org/subscribe.pl 14:59 < genete> it doesn't ask for password 14:59 < Zelgadis> genete: it will be sent by e-mail 15:00 < Zelgadis> you could change it after first login 15:00 < genete> ok 15:03 < genete> ok, I'm in. And now? 15:13 < Zelgadis> Your username and password will be the used for git access 15:15 < genete> ok. I'm busy now but I'll fecth it as soon as I have time 15:15 < Zelgadis> genete: OK. Refer to Contributor's guide about that. 15:15 < Zelgadis> http://morevnaproject.org/wiki/Contributor's_Guide 15:16 < genete> I've commented it already! :) 15:16 < genete> I need to re-read it again and slowly 15:16 < Zelgadis> What? How I missed it? 15:19 -!- factor [n=factor@ip70-189-85-196.ok.ok.cox.net] has joined #synfig 15:20 < genete> just commented a few minutes ago ;) 15:21 < genete> ttyl thanks for register me to morevna's family :) 15:21 -!- genete [n=carlos@79.108.35.41.dyn.user.ono.com] has quit ["Leaving."] 15:35 < Zelgadis> genete: Thank you for joining! 17:35 -!- Zelgadis [n=zelgadis@92.124.231.46] has quit ["Bye!"] 17:56 -!- Yoyobuae [n=chatzill@201.218.125.253] has joined #synfig 18:13 -!- vonHalenbach [n=stefan@dslb-084-058-107-138.pools.arcor-ip.net] has joined #synfig 18:13 < vonHalenbach> hi 18:15 < Yoyobuae> hi 18:38 < vonHalenbach> Inkscape intends to put in animation after version 0.47 is out. Is someone interested to help there? Coding? 18:39 < vonHalenbach> Since you already have experience with animation. The gui and concepts need to be developed too. 18:40 < Yoyobuae> or we could stay here 18:41 < vonHalenbach> sure 18:42 < rore> cool - so we could start to steal the inkscape devs in a few months then ;D 18:42 < vonHalenbach> Yeah. :) 18:43 < vonHalenbach> I think GPL-projects should help each other. Like a big family. 18:43 < rore> (half kidding, I think synfig lacks more devs than inkscape ;). On the other hand, inkscape has more users too) 18:43 < vonHalenbach> Developers can learn from each other. 18:44 < Yoyobuae> well, inkscape devs can come and learn if they want 18:44 < vonHalenbach> Inkscape has already made friends with the scribus team. 18:46 < rore> whatever happens, I hope that inkscape will add the connecting vertex thing like in synfig ^^ 18:48 < vonHalenbach> This is what i mean. You should take the time to learn more about inkscape. This will help you to make synfig better. With the new contacts from Inkscape- developers, Synfig can grow faster and better. 18:49 < vonHalenbach> New concepts. New views. 18:50 < Uiomae> yeah, that's good 18:50 < Uiomae> but see, we have only one real developer, and some of us only patches something here and there 18:51 < Uiomae> maybe you can send a few developers here 18:51 < Uiomae> a few 18:51 < Uiomae> thousands 18:51 < Uiomae> xDD 18:52 < vonHalenbach> I could ask. 18:53 < Uiomae> as rore, half kidding ;) 18:53 < vonHalenbach> Do you have a special problem to solve? Something interesting for our developers? 18:54 < Uiomae> hmm 18:54 < vonHalenbach> It is not, that the source of inkscape is secret or closed. 18:55 < vonHalenbach> We could make something like an exchange student program. 18:55 < Uiomae> I'm currently porting the renderer of Synfig to OpenGL, so maybe if someone of the Inkscape folks knows OpenGL, she/he could help a little 18:55 < vonHalenbach> I will ask. 18:56 < Uiomae> Yoyobuae wants to change some of the internals of Synfig, but he'll explain better than me 18:56 < Uiomae> also, there is the boring bug list, of course ;) 18:57 < Uiomae> if anyone want to help, there are a lot of places to do so :) 18:57 < vonHalenbach> Every project has boring bugs. Inkscape makes a "bug hunting" from time to time. 18:57 < Uiomae> thats good 18:58 < Uiomae> don't know if synfig has done something similar 18:58 < Uiomae> really I'm the new guy here :P 18:58 < vonHalenbach> Synfig has a very small community. 18:58 < Yoyobuae> yes 18:58 < vonHalenbach> We could at least bring Synfig to new popularity. 18:58 < rore> Bug hunting for the user or the devs? (I mean, do users do extensive tests to find bugs, or do devs try to solve as much bugs as possible?) 18:59 < Uiomae> yeah, but Synfig has an enormous potential, don't know if you have tried it already 18:59 < vonHalenbach> Both. 18:59 < rore> ok :) I wasn't sure about the meaning 18:59 < vonHalenbach> Yes, i tried Synfig already. 19:00 < vonHalenbach> When Bryce announces a bug huntig, the bugs are melting like ice in the summer. :-) 19:00 < Uiomae> jejeje 19:00 < rore> (I can be good to find bugs in synfig, but not to fix them, *sad*) 19:01 < Uiomae> also, bug fixing is a bit difficult as we need a massive cleaning first, IMHO 19:02 < vonHalenbach> Could you explain the cleaning process for new coders? We have a special page for that. Inkscape Janitors. 19:02 < Uiomae> hmm 19:03 < vonHalenbach> Boring tasks, for rookies. 19:03 < Uiomae> clean what you want without broking anything 19:03 < Uiomae> xD 19:03 < Uiomae> sorry, but we don't have anything defined yet 19:03 < Uiomae> that's a bit of a problem 19:03 < vonHalenbach> I think you have to be more precise. Thats the problem. 19:03 < Uiomae> yeah, I know 19:03 < Uiomae> but as I said, I'm the new guy xD 19:04 < rore> (but already rocking :p) 19:04 < vonHalenbach> yeah. 19:04 < Uiomae> yeah, rocking and breaking things! 19:04 < Uiomae> xDD 19:05 < vonHalenbach> As i sayd, the projects can learn from each other. 19:05 < Uiomae> if someone really wants to help, maybe we can set-up a page for the cleaning process 19:05 < Uiomae> and something like code structure, for new developers 19:05 < Uiomae> currently we don't have anything like that, but in the forums are a few posts with info 19:06 < Uiomae> all a bit scattered, though 19:06 < vonHalenbach> Do you think nobody wants to help synfig, so it is not neccesary to setup anything, because it is just a waste of time. 19:06 < vonHalenbach> ? 19:06 < Uiomae> of course not 19:06 < rore> yeah, and a few pages about code on the wiki too, but maybe not enough usefull 19:06 < rore> (the code info) 19:07 < vonHalenbach> You have to point those masses of developers to your problem/work. 19:07 < Uiomae> I myself am helping, so I don't think it isn't neccessary to setup 19:07 < vonHalenbach> Show them where to begin. Thats planning. 19:08 < Uiomae> you're right, of course 19:08 < vonHalenbach> A project needs a leader. Bryce does fill this role in Inkscape. 19:08 < vonHalenbach> Who is your leader? 19:08 < Uiomae> here the leader is pabs, AFAIK 19:08 < Uiomae> isn't it, rore? 19:08 < vonHalenbach> okay. 19:08 < Uiomae> pabs3, wake up! 19:09 < Uiomae> dooglus is the main programmer 19:09 < Uiomae> and genete is something like the co-leader 19:09 < Uiomae> don't really know how to call it 19:09 < vonHalenbach> okay. 19:10 < Uiomae> I'm Uiomae, coder from a week ago 19:10 < Uiomae> pleased to meet you :P 19:11 < rubikcube> and that's all of the devs already more or less, correct? I hope I didn't forget someone 19:11 < Uiomae> no, there are more devs 19:11 < rore> (and Darco the ex-leader? Co-leader?) 19:11 < Uiomae> Gerco, pixelgeek 19:11 < Uiomae> Darco is the original developer 19:11 < rubikcube> ah yes, correct 19:11 < Uiomae> hmm, know there are more programmers 19:11 < Uiomae> don't want to left anyone in the cold, but I don't really know everyone 19:12 < Uiomae> Yoyobuae 19:12 < vonHalenbach> Yes, Synfig already has many developers. 19:29 -!- Uiomae [n=arcnor@50.Red-88-24-197.staticIP.rima-tde.net] has quit [Read error: 104 (Connection reset by peer)] 19:31 -!- Uiomae [n=arcnor@35.Red-81-33-157.dynamicIP.rima-tde.net] has joined #synfig 19:32 < Uiomae> vonHalenbach: if someone wants to take a look at the source, bleeding edge is on http://repo.or.cz/w/synfig.git 19:33 < Uiomae> bones and OpenGL support is there 19:33 < vonHalenbach> okay. 19:33 < vonHalenbach> I already asked in Inkscape and Wesnoth 19:33 < vonHalenbach> I am still waiting for the answers. 19:34 < Uiomae> great! 19:34 < vonHalenbach> Someone asked, why GL when Synfig is 2-D animation. 19:34 < Uiomae> what is wesnoth? 19:34 < Uiomae> using OpenGL boost rendering speed 19:34 < vonHalenbach> #wesnoth-dev 19:35 < vonHalenbach> loonycyborg 19:40 -!- dutch201 [n=engelsma@bator.xs4all.nl] has joined #synfig 19:41 < dutch201> hi all 19:41 < pixelbot> Hello dutch201 19:41 < dutch201> i am trying to resize an animation so it has a widescreen size 19:41 < Uiomae> hi dutch201 19:42 < dutch201> but when i render it stays at 800x600 (my initial resolution) 19:42 < dutch201> hi uiomae 19:55 < Uiomae> vonHalenbach: has anyone else said anything? 19:56 < vonHalenbach> no. nothing else. 19:56 < Uiomae> ok 19:56 < vonHalenbach> I could ask another game project. 19:56 < Uiomae> that will be great, thanks 19:56 < Uiomae> I'll talk with genete about what you said 19:56 < vonHalenbach> It is a submarine simulation game. 19:56 < Uiomae> and I'm sure pabs and dooglus will read the IRC logs 19:57 < vonHalenbach> I just can't remember the name. 19:57 < Uiomae> danger from the deep? 19:57 < vonHalenbach> YES! 19:57 < Uiomae> :P 19:57 < vonHalenbach> Do you know them? 19:57 < Uiomae> played long time ago 19:57 < Uiomae> don't know them, unfortunately :) 19:58 < vonHalenbach> It is in 3D and opengl 19:58 < vonHalenbach> #dangerdeep 19:58 < Uiomae> we don't really need 3D 19:58 < Uiomae> only 2D :) 19:58 < vonHalenbach> i know. just gl 19:59 < Uiomae> I'll implement a camera when the current functionality is done 19:59 < Uiomae> and will be 3D 19:59 < Uiomae> but until then... 19:59 < rubikcube> danger form the deep? sounds like TFTD :) 20:00 < Uiomae> hehe, love that game 20:00 < Uiomae> xcom :) 20:00 < Uiomae> I've to leave 20:00 -!- dutch201 [n=engelsma@bator.xs4all.nl] has quit ["Leaving"] 20:01 < Uiomae> vonHalenbach: if you get anything or want anything, just come along, most of us reads the logs from time to time 20:01 < vonHalenbach> okay. 20:01 < Uiomae> I hope we could help each other 20:01 < Uiomae> like you said 20:01 < Uiomae> a big family ;) 20:01 < vonHalenbach> Yeah! 20:02 < Uiomae> bye!" 20:02 < vonHalenbach> bye Uiomae 20:03 -!- Uiomae [n=arcnor@35.Red-81-33-157.dynamicIP.rima-tde.net] has left #synfig [] 20:59 -!- timonator [n=timonato@baal.anno.name] has joined #synfig 20:59 < timonator> heya 20:59 < timonator> what's that i hear about OpenGL? 21:00 < timonator> i hear you need someone who knows a little about it 21:00 < timonator> what are you up to? 21:11 < timonator> or rather: what do you need? 21:21 < rore> heh, the one adding openGL to synfig is disconnected at the moment. (it's Uiomae) 21:24 -!- xerakko [n=Miguel@debian/developer/xerakko] has joined #synfig 22:44 -!- Yoyobuae [n=chatzill@201.218.125.253] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.3/2008092816]"] 22:46 < vonHalenbach> rore, do you know the new castle? 22:46 < vonHalenbach> Guidleon 22:46 < rore> ??? 22:47 < vonHalenbach> moment 22:48 < vonHalenbach> http://fr.wikipedia.org/wiki/Gu%C3%A9delon 22:49 < vonHalenbach> http://fr.wikipedia.org/wiki/Guèdelon 22:49 < vonHalenbach> Could you help to translate their homepage to english? 22:50 < vonHalenbach> http://www.guedelon.fr/ 22:50 -!- prokoudine_ [n=avp@wn1nat29.beelinegprs.ru] has joined #synfig 22:50 < rore> vonHalenbach: http://www.guedelon.fr/en/ ? :) 22:51 < vonHalenbach> Yes, most of it is still in french. 22:51 < vonHalenbach> maybe you can even get paid from them? 22:53 < rore> they should get an english person that speaks french to get a correct translation, not a french one that speaks english ;) 22:59 -!- Yoyobuae [n=chatzill@201.218.125.253] has joined #synfig 22:59 < vonHalenbach> maybe there are not many english people who speak french? 23:11 < Yoyobuae> hey vonHalenbach 23:12 < vonHalenbach> jo 23:12 < Yoyobuae> was "busy" for a bit, playing Wesnoth ;) 23:12 < vonHalenbach> long time no see. :) 23:12 < vonHalenbach> okay. Cool game. 23:13 < Yoyobuae> yeah 23:14 < Yoyobuae> i liked what you said 23:14 < vonHalenbach> Thank you. :) 23:14 < Yoyobuae> the synfig project needs to be a bit more organized 23:15 < Yoyobuae> have you read synfig's story? 23:15 < vonHalenbach> Yes, a long time ago. 23:15 < Yoyobuae> well, to me it seems that since synfig inherited its code from the original dev 23:15 < vonHalenbach> I was here last year, already. 23:16 < Yoyobuae> oh i see 23:16 < Yoyobuae> the people here just have been fixing the code, and adding one or another feature to that original code 23:16 < Yoyobuae> without that much organization 23:17 < vonHalenbach> made some suggestions, worked a little bit on the wiki and left, because i couldn't do more. I am no coder. 23:17 < Yoyobuae> i see 23:18 < Yoyobuae> but maybe what we need here is to learn the methods other OSS projects use 23:19 < vonHalenbach> When work is a big dark cloud, you will not work with happiness. You will only do the next thing near you and thats it. It has to be cut in little pieces. 23:19 < vonHalenbach> One piece at a time. 23:20 < Yoyobuae> i agree 23:20 < Yoyobuae> usually, the small things is what get done on synfig 23:21 < vonHalenbach> Someone with the overview should make those little pieces. 23:21 < vonHalenbach> Yes, this is plausible to me. 23:23 < Yoyobuae> i'm afraid that there a lots of big dark clouds over synfig xD 23:23 < vonHalenbach> They have to be identified and cut smaller. 23:24 < Yoyobuae> yes, i agree 23:25 < vonHalenbach> I don't know, maybe you should search for a new maintainer on sourceforge? 23:26 < vonHalenbach> To me this is a ship without a captain. 23:26 < Yoyobuae> hehe, true xD 23:27 < vonHalenbach> I can't lend you bryce, because he is swamped with work. 23:27 < vonHalenbach> :) 23:27 < Yoyobuae> sure, its understandable =) 23:27 < Yoyobuae> i need to go now 23:28 < vonHalenbach> bye 23:28 < Yoyobuae> i'll keep your suggestions in mind 23:28 < vonHalenbach> okay, thank you 23:28 < Yoyobuae> and drop by from time to time, so we can talk again :) 23:28 < vonHalenbach> i will 23:28 < Yoyobuae> bye 23:28 < vonHalenbach> bye 23:28 -!- Yoyobuae [n=chatzill@201.218.125.253] has quit ["ChatZilla 0.9.84 [Iceweasel 3.0.3/2008092816]"] 23:35 < timonator> oh, vonHalenbach said you needed people who are skilled at opengl 23:35 < timonator> .o(i have to say, though, that i'm not necessarily very skilled) 23:40 < vonHalenbach> You could help Uiomae. 23:41 < vonHalenbach> He wants to change the rendering to GL. To make it faster. 23:41 < vonHalenbach> he has already some thoughts about it. Please ask him another day. 23:44 < timonator> hm 23:45 < timonator> i'm not thoroughly sure that GL can do much good there 23:45 < timonator> compositing yes 23:45 < timonator> rendering no 23:46 < vonHalenbach> You could talk this over with him. He has a plan in mind. 23:46 < timonator> mhm 23:46 < timonator> maybe he's thinking of shaders? 23:46 < timonator> i never fiddled around with shaders :| 23:48 < vonHalenbach> I have heard somewhere, that OpenGL doesn't need to be 3D. It speeds up many graphical things, because it is implemented into the hardware or something. 23:51 < timonator> well 23:51 < timonator> define "3d". 23:52 < timonator> if you mean "render multiple triangles connecting points that are not all on one plane" then yes 23:52 < timonator> by putting all points onto one plane suddenly opengl does 2d graphics, too 23:53 < timonator> opengl is insanely fast when you want to alpha-blend stuff together 23:53 < timonator> and with shaders you can do lots and lots of shiny things for certain 23:53 < timonator> i'm not sure, though, wether it could be useful for things like synfig 23:54 < timonator> i'd have to give it a lot more thought 23:57 < timonator> maybe i'm looking at this the wrong way - and i've also not used synfig in ages :)) --- Log closed Sun Feb 15 00:00:35 2009